![]() ![]() ![]() In fact, you have to stand so far back that you’re able to see Resident Evil 5’s critical reception somewhere on the horizon. You can see what Capcom was trying to achieve with Resident Evil 6, but doing so requires you to put aside your negative feelings toward the final product. The very same design choices that would motivate Capcom to refresh the series with Resident Evil 7 five years later. No, that only happened when gamers realized the new logo was a harbinger for the poor design choices that shaped the game itself. In fact, even Capcom had to acknowledge the logo’s likeness to a giraffe just so the joke would die.Īnd die it did, but not because Capcom made a couple of PG replies on Facebook. When Resident Evil 6 was announced, all anyone could seem to focus on was the fact that its logo bore a striking resemblance to an upright giraffe being orally pleasured. It sounds like such a strange obsession, but there’s no denying that once you see the unintended subliminal messaging, it’s impossible to unsee it.
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